package com.sqhe.gamedev.core.skin
{
	import as3isolib.graphics.Stroke;
	
	public class CustomerStroke extends Stroke
	{
		public function CustomerStroke(weight:Number, color:uint, alpha:Number=1, usePixelHinting:Boolean=false, scaleMode:String="normal", caps:String=null, joints:String=null, miterLimit:Number=0)
		{
			super(weight, color, alpha, usePixelHinting, scaleMode, caps, joints, miterLimit);
		}
	}
}